Display Accessibility Tools

# Grade 6 Online Student Activities

## the factor game

### purpose

Identifying factors of whole numbers

### descriptions

The game is played on a board that contains the positive integers 1-30. Players take turns choosing a whole number. The first player picks a number and the other player selects all the proper factors of that number. Once either player has selected a number, that number is unavailable for future turns. The game ends when there are no numbers with proper factors left on the board. Each player adds the selected proper factors that he/she has selected. The person with the greater total wins the game.

Game options include extending the game board to contain the whole numbers 1-49 or 1-100. A player can compete against the computer or another player.

Factor Game on NCTM Illuminations - This version allows you to change the number of rows and columns. The existing DASH applet is only for grids of 30, 49 or 100.

## the product game

### PURPOSE

Identifying factors of whole numbers

### DESCRIPTION

A two-player game in which players take turns choosing a pair of whole numbers from 1-9. For each product they form, they place a chip on a board, on the appropriate number. First player to have four chips in a row wins.

Game options include changing the factors in play or changing the number in a row to win.

Product of Game on NCTM Illuminations - This version provides an option to play against a computer.

## target game

### PURPOSE

Connecting equivalent fractions and equivalent decimals; comparing fractions and decimals; locating fractions and decimals on a number line

### DESCRIPTION

Players take turns to roll a die and use the values on the die to form fractions (numerators and denominators); one roll to form a numerator and one for a denominator. After each player has formed five fractions, the player who has the fraction closest to the given "target fraction" wins.

Game options include playing with fractions or decimals.

## fraction game

### PURPOSE

Developing strategies for adding and subtracting fractions less than 1

### DESCRIPTION

Players are given seven number lines with different sub-units (halves, thirds, quarters, etc.). Both players use the same number lines. After drawing a card that contains a fraction, a player can move his/her slider to a point on a number line, provided the distance is less than or equal to the fraction on the card. Each player must get his/her sliders to the end of each number line. First player to get all seven sliders to the right side of the number lines wins.

Fraction Game on NCTM Illuminations - This is for 1 player only.

## virtual box

PURPOSE

Finding the surface area and volume of rectangular prisms

DESCRIPTION

Students create boxes of various dimensions, unfold the boxes to create nets, and "fill" the boxes with cubes to calculate volume. This activity facilitates understanding volume of prisms as "filling the base" and looking at the "number of stacks" to fill a prism.

## climbing monkeys

### PURPOSE

Exploring patterns of change in equations and graphs; modeling the climb or decline of the monkeys using two linear algebraic equations

### DESCRIPTION

Students set the "climbing options" for two monkeys, and watch the monkeys ascend or descend palm trees. The vertical heights of the monkeys are graphed on an associated grid. Monkeys can climb up or down, move at different speeds, and start from different heights.